《帝国时代3之酋长》单位活剐指南
2025-01-25 07:44:34作者:饭克斯
游饭天堂会员:goodren(原创)何谓单位活剐?——单位可被村民活生生当资源收集而死,当资源耗尽时不管生命是否为零,他都得去天堂报到。以下以龙骑兵这个单位为例讲解:
- 使用记事本或ultraedit(推荐)编辑“游戏目录\DATA\protox.xml”;
- 搜索所需单位;
- 在该单位信息中的任意???语段下添加以下语段:
- CollidesWithProjectiles
- ApplyHandicapTraining
- CorpseDecays
- ShowGarrisonButton
- DontRotateObstruction
- ObscuredByUnits
- ConstrainOrientation
- OrientUnitWithGround
- Tracked
- 500.0000 meat Food Resource AbstractResourceCrate DoNotDieAtZeroHitpoints DieAtZeroResources DoNotValidateResourceInventory DoNotCreateUnitGroupAutomatically NoBloodOnDeath
注:例(未添加时): CollidesWithProjectiles ApplyHandicapTraining CorpseDecays ShowGarrisonButton DontRotateObstruction ObscuredByUnits ConstrainOrientation OrientUnitWithGround Tracked
例(添加后): CollidesWithProjectiles ApplyHandicapTraining CorpseDecays ShowGarrisonButton DontRotateObstruction ObscuredByUnits ConstrainOrientation OrientUnitWithGround Tracked 500.0000 meat Food Resource AbstractResourceCrate DoNotDieAtZeroHitpoints DieAtZeroResources DoNotValidateResourceInventory DoNotCreateUnitGroupAutomatically NoBloodOnDeath
- 大功告成,但这三行数据,这是决定资源种类和数量的,要对应得哦。
- 500.0000(Food=食物,500.0000=食物数量)
- Wood=木材
- Gold=钱币
- Meat=食物
- Wood=木材
- Gold=钱币
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