两个世界-控制台
2025-01-25 19:13:14作者:饭克斯
游饭天堂会员:NC86<提供> 按下~键打开控制台,输入以下指令进行游戏设置。具体指令及其功能,请玩家自行尝试探索。
指令列表: AddFileLineToAssertToTrace CSBuffer.DefStretchSize CSStream.DefBufferSize CSWDFile.LogOpenFiles Console.MaxHistory DBG.AddStamp DBG.RemStamp DBG.SetStamp Engine.ABoxScale Engine.AMapBox Engine.ATI_HDRCutoff Engine.ATI_HDRDefog Engine.ATI_HDRExp Engine.ATI_HDRGMul Engine.ATI_HDRGamma Engine.ATMCLF Engine.AddHorizonWorld Engine.AddHorizonWorldEX Engine.AlphaFadeFar Engine.AlphaFadeNear Engine.AutoDOF Engine.AutoDOFTolerance Engine.BBClippEpsiSm Engine.BBClippEpsiTR Engine.CleanDeviceMemory Engine.ClearConsole Engine.ClearHorizon Engine.ClothOverlay Engine.DBG_HDRExp Engine.DBG_HDRGML Engine.DBG_HDROff Engine.DFField Engine.DLCustClipNrm Engine.DLOCCDebugDraw Engine.DLOCCFar Engine.DLOCCNear Engine.DLandAFade Engine.DLandFarClipp Engine.DLandFarClippOBJ Engine.DLandFogFarScale Engine.DLandMode Engine.DLandNormalizationBias Engine.DLandNthMip Engine.DLandOffFadeAlpha Engine.DLandTexMul Engine.DLandTexMultiplier Engine.DLandTreeShadowCLHi Engine.DLandTreeShadowCLLo Engine.DLandTreeShadowSF Engine.DLandUseOCC Engine.DLandWaterRefFadeDst Engine.DLandZOffO Engine.DLandZOffT Engine.DLandZOffW Engine.DSMargin Engine.DSystemActive Engine.DSystemGravity Engine.DSystemStep Engine.DebugRain Engine.DebugSnow Engine.DepthModeRenderer Engine.DisableCloth Engine.DistantShaders Engine.DphForDissort Engine.Draw3DObjects Engine.DrawBB Engine.DrawDistantLand Engine.DrawReflectedObjects Engine.DrawSkybox Engine.DreamlandEntrance Engine.DummyEngine Engine.DumpAMap Engine.DumpMeshes Engine.DumpTextures Engine.EZRendererThresh Engine.EnableSetAntialiasingState Engine.ExtStat Engine.FOV Engine.FOVUPDATE Engine.FarPlane Engine.FastTerraUpdates Engine.GFadeFar Engine.GFadeNear Engine.GenAmbientMap Engine.GrassDisp Engine.GrassDistFunction Engine.GrassFT Engine.GrassNRMAngle Engine.GrassQ Engine.GrassRandomizer Engine.GrassX Engine.GrassY Engine.HDR Engine.HDRBlueshift Engine.HDRDynamic Engine.HDRSaturateHDR Engine.HDRSaturateLDR Engine.HLFarFade Engine.HOFarFade Engine.HONearFade Engine.HSystemActive Engine.HSystemGravity Engine.HSystemStep Engine.HiLoWtrBlend Engine.HorTreeDivider Engine.HorTreeOffX Engine.HorTreeOffY Engine.HorizonA Engine.HorizonB Engine.HorizonTexDarkener Engine.HorizonTexMultiplier Engine.HorizonTreesDiv Engine.IgnoreDIP Engine.IgnoreDIPUP Engine.InHouseAmbB Engine.InHouseAmbG Engine.InHouseAmbR Engine.InHouseAngX Engine.InHouseAngY Engine.InHouseAngZ Engine.InHouseDifB Engine.InHouseDifG Engine.InHouseDifR Engine.LOD0 Engine.LOD0SCR Engine.LOD1 Engine.LOD1SCR Engine.LODToBoxPercentage Engine.LazyOCCMode Engine.LightsPerEntity Engine.LoDistantWtrBlend Engine.LoadHorizon Engine.LodBlend Engine.LogIoToConsole Engine.LowqRender Engine.MTTextures Engine.MTVIS Engine.MinimapRTSize Engine.NV_HDRCutoff Engine.NV_HDRDefog Engine.NV_HDRExp Engine.NV_HDRGMul Engine.NV_HDRGamma Engine.NearLeafsFade Engine.NearLeafsFadeBias Engine.NearPlane Engine.NormalLeafsCount Engine.OShadows Engine.ParticleSingleLayerNum Engine.ParticlesDissort Engine.ParticlesSepAlpha Engine.PentaAngs Engine.PentaSegs Engine.PhysXAVRAGEIA Engine.PhysicOverlay Engine.PreloadShaders Engine.RAGEnvSize Engine.RagGravity Engine.RefFar Engine.RefOffset Engine.ReloadAll Engine.ReloadObjects Engine.ReloadShaders Engine.ReloadTextures Engine.RenderWBorder Engine.SFarNeg Engine.SFarPos Engine.SFarRng Engine.SaveDLandTextures Engine.SaveHorizon Engine.SaveWaterBorder Engine.SeaAmplitude Engine.SetFogColor Engine.SetFogParams Engine.SetGP2 Engine.SetHorizonOffset Engine.SetTerrainTileScaleX Engine.SetTerrainTileScaleY Engine.ShX Engine.ShY Engine.ShaderNoPreShader Engine.ShaderPP Engine.ShadersStat Engine.ShadersStatReset Engine.ShadowClippVis Engine.ShadowLeafSize Engine.ShadowLeafsCount Engine.ShadowVIS Engine.Shadows Engine.ShmapSize Engine.ShowGraphicsBBoxes Engine.ShowShadowMap Engine.ShowStencilMap Engine.ShowTexStats Engine.ShowVisMinimap Engine.StampDisplacement Engine.StampRange Engine.StampRngFun Engine.StampsPerGPGrid Engine.StcDbgDraw Engine.StcFarPln Engine.StcObjOff Engine.StencilShadowsCastAll Engine.SunFlareLens Engine.SunMoonSize Engine.TCast Engine.TSA Engine.TSF Engine.TSN Engine.TShadow_Delta Engine.TShadow_Focus Engine.TShadows Engine.TerraSCLLast Engine.TextureFirstLoadMIP Engine.TextureFirstLoadMIPBump Engine.TextureFirstLoadMIPTerra Engine.TreeLAlpha Engine.TreeLBeta Engine.TreeWindFactor Engine.TrueWaterRef Engine.UseCDRenderer Engine.UseDynamicLighting Engine.UseEZRenderer Engine.UseInstancing Engine.UseNullShaders Engine.UseSplashes Engine.UseStencilShadows Engine.UseVIS Engine.VISByAPC Engine.VISH0 Engine.VISH1 Engine.VISLockDelay Engine.VISThreadDelay Engine.VISUseHBlock Engine.VisHardMargin Engine.WBDistance Engine.WBOff Engine.WEffAtmosphere Engine.WRefFade Engine.WTLifetime Engine.WTTolerance Engine.WWScale Engine.WaterNFBorder Engine.WaterRefFarPlaneClipp Engine.WaterReflections Horizon.AddObject Horizon.AddPentagram Horizon.ClearObjects Horizon.DeleteObject Horizon.SetPentaStr PhysX.char.AroundHeroCharsMaxDist PhysX.char.JumpWithoutWound Physic.AddRagForce Physic.AddRagForceDirect Physic.ClearRagForces Physic.CreateWorld Physic.DestroyWorld Physic.RAGPX Physic.RAGPY Physic.RAGPZ Physic.RagAnimPhase Physic.RagTrigger Physic.SetScallers Physic.SetWorldGravity Physic.SetWorldStep Physic.WorldStart Stats.AutoClear Stats.AutoClearMax Stats.Clear Stats.Register Stats.ShowMax Stats.ShowMs Stats.Unregister Stats.mem asyncload.MaxQueuedDataSize cpu_FixBadRTC cpu_UseOneProcessor cpu_UsePerformanceCounter cpu_UseRDTSC cpu_UseTickCount ec.Trace2File ec.Trace2OutputDebug ec.Trace2Screen interface.EditMoveItems particles.EnableDrawCount particles.ForceParticlesDrawSet particles.SetMaxParticlesOnScene particles.SetMaxParticlesOnSceneHigh particles.SetMaxParticlesOnSceneLow particles.draw particles.drawFace particles.drawLaser particles.drawLight particles.drawMappedFace particles.drawMesh particles.drawTrail particles.globalAmbientMul particles.globalSunColorMul particles.step physX.CollQuery.Interpolator physX.CollQuery.Radius physX.CollQuery.Sampling physX.CollQuery.ZOffset physX.ConnectDebugger physX.Door.Close physX.Door.Open physX.Door.RemoveAll physX.ShowStats physX.UsingPhysX physX.char.AFS physX.char.ArcadeMode physX.char.BuoyancyMul physX.char.Compensator physX.char.Create physX.char.FallingMinTicks physX.char.FightingCollision physX.char.Height physX.char.Interpolation physX.char.JumpBackSpeed physX.char.JumpHeight physX.char.JumpInPlaceLen physX.char.JumpMinTime physX.char.JumpOffset physX.char.JumpOffsetingTicks physX.char.LongJumpOffset physX.char.MoveInDir physX.char.MoveInDirWithoutSpeed physX.char.PathRunning physX.char.PauseAfterFall physX.char.PauseAfterFalling physX.char.PauseAfterJump physX.char.Radius physX.char.RayDist physX.char.RayLen physX.char.Remove physX.char.RemoveAll physX.char.RemoveAllWithout physX.char.Reset physX.char.RunSmooth physX.char.SetPos physX.char.SlidingJump physX.char.SlidingJumpLimit physX.char.SlidingLimit physX.char.SlidingMinDif physX.char.SlidingMul physX.char.SlopeRange physX.char.SneakSpeed physX.char.Speed physX.char.SpeedMul physX.char.StartDelayMin physX.char.StepOffset physX.char.StoppingSpeed physX.char.SwimSpeedMax physX.char.SwimSpeedMin physX.char.TerrainInfluence physX.char.WWSpeed physX.char.WWSpeedMax physX.char.YOffset physX.g physX.pause physX.terrain.Clear physX.terrain.FreeAll physX.terrain.FreeFrag physX.terrain.FreeGround physX.terrain.FreeRemotest physX.terrain.FreeUnderground physX.terrain.LoadFrag physX.terrain.SetSlide physX.timestepmul physX.water.CSwimDip physX.water.SneakDip physX.water.SwimDip physX.water.WIWDip physX.water.WindDirMul physX.water.WindZOffset physX.water.density physX.water.depth physX.water.slippery physx.CookPhysX.HW